Archive for the ‘e-Learning and SMEs’ Category

Open Design

April 18th, 2013 by Graham Attwell

Over the last few weeks I have been thinking hard about the role of different stakeholders and potential partners in the Learning Layers project. As regular readers will know by now, Learning Layers is a large scale EU funded project, seeking to develop the use of technology and particularly mobile technologies for (informal) learning, initially in the construction and medical sectors.

The project has adopted a user centred design approach. This involves a series of use cases and studies, with direct involvement of potential end users in design workshops, leading towards iterative software development.. At present Layers is working on four design ideas, looking at functional requirements but more importantly sketching wireframes and designs and sharing these with users.

This is a fairly labour intensive job. And even in a generously funded project, it is dubious whether we will have the resources to develop all four as full and mature applications. Furthermore, the more we talk with end users, the more ideas they are giving us for possible applications. So should we stop collecting design ideas? And how do we prioritise development activities?How do we overcome the limited resources we have in terms of developers?

I was talking with Raymond Elferink last week in Dublin. Raymond runs Raycom, a Dutch software SME. I asked him if he would like to join our stakeholder group of Layers Associate partners. And naturally he asked me what Raycom would get out of such involvement. Well, I stuttered, you will get early access to our products. And we will invite you to an annual stakeholder meet up. Oh, and yes, we will send you a half yearly bulletin. None of this really seemed to cut the ice. So we talked longer about what a project like Layers could offer to engage software developers. In line with most information technology projects funded by the EU, Learning layers is committed to releasing code under an open source license. It is also envisaged that we will try to build a community of developers to guarantee the future development of teh project following the end of EU funding. But to Raymond it was not the code that was so important. As he siad, he can write the code himself. But what he saw as potentially valuable was access to design ideas – and in particular to design ideas that have been codeveloped and validated with end user groups.

This got me thinking. Instead of waiting until we have code and developing an open source community around that code, could we develop design ideas and build communities around that. We could even run hack days and launch competitions around the best prototype for a particular design idea. And instead of shutting out new ideas and designs, we could continue to develop such designs, with the community being encouraged to come in early, take the deigns and build applications. Layers could help and advise developers, as well as giving access to user groups for feedback and validation. In other words we could open up the project at an early stage to a wider community of developers. OK, I don’t know of any European project which has done this before but this does not seem impossible to do.~ At the moment, most of our design activities are coordinated through a closed wiki. But we could ensure that each design idea has a corresponding page or space on the project web site and make sure this is updated as each ‘mature’ version of the design idea comes out, rather in the same form of versioning which is used with open source software.

In fact, we have sort of started this process. In February, we had an ‘Application Partner Day’, with medical practitioners and administrators, in Bradford in England. Jen Hughes got talking to a doctor who said the main barrier to learning for him was lack of time. The only real time he got for reflection was when he was travelling in his car between meetings, appointments and visits ot patients. Jen and me dreamt up a mobile app to allow him to structure his thoughts and ideas whilst he was in his car. And through Andreas Schmidt, a professor at the HsKa institute in Karlsruhe, in Germany, we got to pitch the idea to a group of students on a business iCT course. they have a semester long course where they undertake a project for a commercial client. happily to say, the students voted to develop our app, codenamed ‘Reflect’. So the project is based on a design idea which has come out of the Layers project, but the resources to develop it further are external to the project. I will write more about this as the project takes shape.

 

Supporting different kinds of knowledge aquisition and exchange with technology

April 16th, 2013 by Graham Attwell

In the past, I spent a lot of time researching different kinds of knowledge and how they could be supported by vocational education and training. In particular, I was trying to counter the reductionist approach, as embodied in the then National Vocational Qualifications in the UK, which came from a narrow understanding of competence. Lately I have been returning to that research to try to understand how technologies can support the development of vocational competence and knowledge in a workplace setting.

This is an extract from a paper entitled  ‘Work process knowledge, Communities of Practice and the development and introduction of mobile learning applications in the workplace’, submitted by myself, Ludger Deitmer, Lars Heinemann and Pekka Kamarainen to the ECTEL 2013 conference. You can download the full paper in PDF format here.

When thinking about knowledge development in a richer way, it may be useful to distinguish between different types of knowledge. Lundvall and Johnson (1994) identify four different kinds of knowledge, each requiring different types of mastery: know-what, know-why, know-how, and know-who.

Know-what refers to knowledge about ‘facts’: it can be considered as equivalent to what is normally called information and related to the knowledge ‘corpus’ that each category of experts must possess. Know-why refers to scientific knowledge, influencing technological development and the pace and characteristics of its applications in industries of every kind. Also in this case, knowledge production and reproduction take place within organised processes, such as university teaching, scientific research, specialised personnel recruiting, and so on.

Know-how refers to skills – that is, the capabilities to do something in different contexts (e.g. judging the market prospects for a new product, operating a machine-tool, etc.). Of course know-how is typically a kind of knowledge developed at the individual level1, but its importance is evident also if one considers the division of labour and degree of co-operation taking place within organisations and even at the inter-organisational level (for instance, the formation of industrial net-works is largely due to the need for firms to be able to share and combine elements of know-how). Know-who is another kind of knowledge which is becoming increasingly important, referring to a mix of different kinds of skills, in particular the social skills, allowing the access and use of knowledge possessed by someone else.

Rauner et al. (2013) modified these categories in order to bring it in line with the ideas of situated learning and communities of practice, emphasising the role of work processes and the corresponding work process knowledge. The categories of know-what and know-how still refer to ‘factual’ knowledge and the ways of ‘expressing’ it in a work process. The third category, know-why, refers to why to carry out a specific task in a certain way (or, if more appropriate, in another). This modification is due to the insight, that work tasks as well as work processes in post-Taylorist work organisations do not follow a logic of right/wrong. Instead, a solution to a problem can be more or less adequate. This adequacy depends on a number of partly conflicting factors, One may programme the control of a car’s motor giving different weight to factors like acceleration, fuel consumption, high speed, exhaust emissions, etc., according to the intended main use. An electrician may counsel his or her customer on the design of a lighting system regarding costs, efficiency, ecological aspects, sustainability, ease of maintenance, etc., according to the end-users’ ideas. This, then, has the consequence that vocational learning has to address all these three dimensions of knowledge as a whole. The ‘reflective practitioner’ (Schön 1983) is not someone reflecting on what he or she has done after work, using analogue or digital media. ‘Reflection’ is a category built in the expert solution of work tasks requiring a deep knowledge of the work process a given task is embedded in.

Each kind of knowledge is characterised by different channels through which learning takes place and can be supported in different ways using technologies. The easiest cases are those of know-what and know-why, that can be obtained through the typical channels of knowledge acquisition (watching videos, accessing data bases), while the other two categories are rooted primarily in practical experience and in terms of technology enhanced learning have been more problematic insofar as they require the availability of informal social channels. Apprenticeship is a fundamental channel for acquiring know-how knowledge: it represents the most important way for skilling newcomers in an organisation, but these protracted processes of learning by doing are also frequently the responsibility of those who are considered the experts in an organisation, capable of above-average performance. Technology can be used to bring together novices and experts Simulations can be used as shortcuts for reproducing the many aspects of the know-how acquisition available in real situations. Mobile technology can capture know-how in the application of knowledge within the workplace. Know-why can be facilitated by helping to make traceable the processes guiding expert workers’ decision making. In general, this points to a use of digital media going far beyond the transmission of information.

References

Lundvall. B.; Johnson, B. (1994) The learning economy, Journal of Industrial Studies, 1.

Rauner, F., Heinemann, L., Maurer, A., Haasler, B. (2013) Competence Development and Assessment in TVET (COMET), Dordrecht: Springer.

Involving users and scaling up applications for learning

March 18th, 2013 by Graham Attwell

I am spending a lot of time working on the Learning Layers project at the moment. There are two interlinked areas on which I have been thinking. The first is design processes – more particularly how we can develop a user centred or co-design process. And the second is how we can scale the uptake of applications and approaches to learning with technology to significant numbers of users.

the two are interlinked, I think, because if we involve users in every part of the design process, we have a reasonable chance of developing software which is relevant to users. However, having said that, we are realising that different users have very different interests. We are working in two main sectors – or industrial clusters – in the construction sector and in the health sector. Motivations and restrains on the use of technologies for learning vary greatly between the two sectors. In the construction sector there seems a general desire to use technology both to improve the image of the sector – and thus attract new trainees – and to update and improve the quality of both initial and continuing learning. In the medical sector, there is probably more concern on how to update learning and knowledge in a situation where time and opportunity for formal learning is very limited. But interestingly, attitudes towards technology also varies greatly between individuals, even in the same workplace.

The original EU specification for the project is that we focus on sectors where the take up of technology for learning has been limited and is lagging behind. This may be a misconception. In truth in both sectors we are finding plenty of examples of learning practice using technology. But we are also finding many examples where there is little use of technology and even where access to social networks or the use of mobile devices is banned. I suspect that we would find a similar pattern in other sectors. So challenge number one is how we involve workers in the codesign process. Should we focus on those who are enthusiastic – as early adapters – or should we try to involve those more sceptical about the potential of technology to support learning in the workplace?

Challenge number two is around the target to upscale to involve significant numbers of users. Although the project is targeted at workers in Small and Medium Enterprises, and we have a number fo these involved as partners in the project, it is clear that we will have to involve industry organisations in the upscaling. the original application was based on the idea of industrial clusters. There is a great deal of research on such clusters, which I will talk about more in a future article. Enough to say, that we are encountering different forms of organisations which bring together different SMEs. These include industrial clusters, usually around innovation such as the use of green technology in construction. But they may also include different networks and communities of practice which may be more or less fomalised. For instance, in Bremen the Electro Innung brings together over 120 SMEs in the electrical sector of the construction trade. It forms part of the structure of craft chambers through which craft trade companies in Germany are organised. And Communities of Practice can cut across more traditional organisations.

At the moment we are working on a User Engagement plan and looking at the potential interests of different stakeholders in the Learning layers project. The intention is that once we have such a plan we can work out a strategy for interacting with these organisations and for taking forward the user centred design process.

Interestingly Google searches on user engagement produce little of interest, mainly being driven by the concerns of social software companies to gain and retain more users. Hover changing the search string to stakeholder engagement yields far richer results. There seems a valuable tradition of research and development by economic and social development organisations and aid organisations seeking to consult with and involve users in various projects. In particular the Stakeholder Engagement toolkit (from which the diagramme above is taken), produced by the European funded REVIT project, provides a wealth of practical ideas.

I would welcome any feedback and ideas readers have found useful around both user centred design and user engagement.

Issues in developing and implementing e-Portfolios

February 7th, 2013 by Graham Attwell

Diagramme: @lee74 (some rights reserved) http://www.flickr.com/photos/lee8/7164889790/

One of the issues driving the adoption of technology for learning in organisations – particularly in sectors and occupations such as teaching and the medial sector – is the need to show continuing professional development as a requirement for continuing registration.

Many organisations are looking to some form of e-Portfolio to meet this need. Yet there is a tension between the use of e-portfolios to record and reflect on learning, as a tools for learning itself and as a means to assessment.

A recently published study, (lif)e-Portfolio: a framework for implementation (PDF downlaod) by Lee D Ballantyne, from Cambridge International Examinations (CIE) and University of Cambridge ESOL Examinations (ESOL) , examines some of these issues.

Ballantyne says:

There has been much recent discussion (e.g. Barrett, 2009; JISC, 2012d) concerning the dichotomy of e-portfolios which have the primary purpose of learning versus those which have the primary purpose of assessment. E-portfolio systems developed specifically for assessment purposes often forgo key elements of the learner-centred e-portfolio: social tools, longevity, and personalisation. By contrast, e- portfolios primarily for learning often lack the award-specific structure and reporting tools required for assessment (see Appendix II). A suitable e-portfolio solution must take into consideration the backwash of assessment and that ―from the students‘ point of view assessment always defines the actual curriculum‖ (Ramsden, 1992, p 187), and when the purpose of an e-portfolio changes from a learning tool to summative assessment it becomes ―something that is done to them rather than something they WANT to maintain as a lifelong learning tool‖ (Barrett, 2004a). There is a clear link between an assessment purpose and lack of engagement (Tosh et al., 2005) and yet CIE and ESOL both have stakeholder groups (teachers and trainee teachers) who straddle both learner (professional development) and candidate (teaching awards). The main challenge is to convey the value of the whole e-portfolio to all stakeholders; to find the right balance between assessment-driven (institution-centric) requirements and learner-driven (user-centric) requirements; and to achieve a level of standardisation yet allow for personalisation and creativity (Barrett, 2009). This unprecedented link between teaching, learning and high stakes assessment is fundamentally disruptive: pedagogically, organisationally and technologically (Baume cited Taylor & Gill, 2006, p 4; Cambridge, 2012; Eynon cited Shada et al., 2011. p 75), and planning for successful implementation is critical (JISC, 2012e; Joyes et al., 2010; Meyer & Latham, 2008; Shada at el., 2011).

Linking mobile learning to real world artefacts and tools

February 5th, 2013 by Graham Attwell

More on work based mobile learning.

One of the major problems with Technology Enhanced Mobile Learning has been the split between the digital and analogue worlds. The digital world enables all kinds of personal interactions and interactions with digital artefacts. Some things are easier to digitalise than others. So books, diagrammes, audio, video can all easily be transmitted through digital media. But some artefacts are more difficult to capture in digital media – for instance a hammer, a saw, an earthmover. Of course it is possible to simulate some of these things – for instance flying an aircraft.

It is much more problematic to capture the haptics of using a hammer. Thus Technology Enhanced Learning has tended to focus on cognitive processes of learning. When it comes to practice we tell learners they should use their computers to assist in the process of reflection. That is fine but it is not enough. Many areas of work require real world interactions with both people and with physical artefacts. And I think that is why Technology Enhanced Learning has made only a limited inroad into work based learning and for that matter into learning in Small and Medium Enterprises.

The importance of tools and physical artefacts should not be underestimated. Artefacts are closely linked to practice. Wenger (1998) points out that amongst other features a Community of Practice is defined by “what capability it has produced – the shared repertoire of communal resources (routines, sensibilities, artefacts, vocabulary, styles, etc.) that members have developed over time.”

There are different approaches we can take to integrating physical artefacts with applications and technology for learning (and in a further post I will outline some ideas). At a more abstract level I think we have to progress beyond seeing technology (like Learning Management Systems) as a container for learning into using mobile technologies as a tool for working and learning. In other words mobile technologies themselves become an artefact, on the same level as other work tools. We also need to look at integrating learning with the increasingly sophisticated data that many machines and artefacts produce – data that at the moment often exists in a silo.  Of course that means integrating learning in the work process, and bringing together digital work tools with digital learning tools. That learning needs to be scaffolded seems obvious. But the scaffolding should move seamlessly between the use of digital devices and interactions with real life objects.

And that again requires co-design approaches, involving potential suers from the start in designing and developing learning processes and applications. Learning layers is making good progress with this and I am increasingly confident that the project can transcend the divide between the physical and digital worlds.

Learning Layers: supporting the emergence of innovation clusters

February 4th, 2013 by Graham Attwell

My colleague Pekka from the University of Bremen has posted a series of useful reports on this site about the Application Partner Days, held as part of the Learning Layers project, funded by the European Commission IST programme.

Learning layers is aiming to increase the use of technology for learning in Small and Medium Enterprises in Europe, particularly through the use of mobile devices for informal learning in two ‘industry clusters, in the north German construction industry and in the medical sector in north east England.

Obviously such a project faces a number of challenges, given the slow take up of technology enhanced learning in SMEs. The Application Partner Days are designed to bring developers and researchers together with potential end users in organisations in the two sectors. And prior to the Application partner Days in north Germany, we also spent two days visiting companies and organisations in the sector responsible for education and training and for policy development in this area.

Rather than repeat Pekka’s excellent summary of the proceedings, I will offer a few observations, based on my own attempts to make sense of all we saw and of our discussions.

Firstly there is a perception that there are barriers to introducing technology for learning in small enterprises. But most people we spoke to were overwhelmingly positive about the potential especially of mobile devices. Although it was felt there may be some individual resistance, due to lack of familiarity or fears over privacy, in general it was felt that mobile devices would be easily accepted, especially by younger workers. Indeed, some people we talked to felt that introducing technology could make the construction industry more attractive and help overcome recruitment problems. The big driver for this seems to be the increasing everyday use of internet enabled phones. And  flat rate data contracts mean more workers are prepared to use the ir own device for work purposes.

The issue of sharing between enterprises is more problematic. Some seem willing to share data, others less so. My impression is that this is a new situation where companies are undecided on the implications of sharing. And, of course there are worries over privacy and security, particularly and understandably in the medical sector. Interestingly, I was talking last weekend with someone responsible for the introduction of mobile devices in a major agency in the UK. One of their key requirements is that data is not held in the USA, due to fears over US security policies.

During the different workshop and focus group sessions we held in the Application Partner Days, we sought to gather ideas for applications which could be useful within the SMEs. A number of these =focused on better communication and information flows. The boundary between applications that support learning and those supporting communication and information exchange is becoming blurred. Better information provision can support informal learning but this may not be an automatic process.

Even though the Learning Layers project has relatively generous funding support from the European Commission, there are of course limits to what we can do. Even with the increasing functionality of Software Development Kits and frameworks, development takes time and resources. How do we decide what developments we wish to prioritise. And at the same time there is an avalanche of commercial applications being made available for both Apple and Android operating systems.

One answer may be to develop interlinked physical and on-line ‘Demonstration Centres’ which can bring together both relevant commercial Applications with apps produced through the Layers project.

A second approach may to to focus on boundary points. Obviously the medical and construction sectors both contain workers from different occupations organised through various structures and networks. These I would characterise as Communities of Practice. It is where innovations – both technical and social – occur that innovation occurs and new cluster emerge transcending the boundaries between traditional Communities of Practice and occupations and challenging existing occupational practices. It may be that it is at these points that the need for learning and new forms of collaborative working are at there greatest. Of course much of this learning is informal. And if the boundary points offer opportunities for the emergence of new innovation clusters, they may also serve to frustrate innovation where learning is impeded by existing organisational and occupational practices.

Lets try and provide a couple of examples to make this discussion a little less abstract! In the construction industry we can see a series of emergent innovation networks in the area of green or ecological construction. these involve collaboration by workers from different occupations using new materials, or old materials in new ways and developing new practices. Similarly, the use of Programmable Logic Controllers is crossing boundaries between programming and electrical installation. In the medical industry, we are looking at new practices and forms of organisation for supporting those with diabetes.

If we focus resources on such emergent practices, the result might be both to stimulate economic and social sustainability for small enterprises, to promote sustainable growth and the generation of new employment and at the same time support the development of knowledge maturing and informal learning within and between Communities of Practice.

Lastly but not least. The Learning layers project will run for four years and is keen to involve organisations and researchers interested in our work. You can sign up on the Layers website to become part of a Stakeholder Network, giving enhanced access to the work and to the applications being developed.

 

 

The Learning Layers project scales up informal learning at the workplace

November 12th, 2012 by Graham Attwell

Last week Dirk, Jenny and I attended the first meeting of the European Commission IST programme Learning layers project. You are going to be hearing much more about the project on this blog, but here is a quick summary in the project’s first press release.

“With significant co-funding from the European Community, the Learning Layers project has recently started to research the role of information technologies in informal learning at the workplace. “It has been known for a long time that most learning that happens at the workplace is informal in nature”, says Tobias Ley, Professor at Tallinn University and scientific coordinator of the project, “but if we look at the learning technologies that are employed today, then most follow a very traditional model that mirrors course-based classroom learning.”

At the same time, mobile and social information and communication technologies have entered all parts of our lives. Nowadays we use them naturally to keep in contact with our friends, to seek information, to buy things and to work. There is now a realization that these emerging technologies are a key enabler to refocus efforts on informal learning, but  few companies have taken these technologies up in a systematic way to include them into their learning strategy.

So why is this? “One of the reasons is that, although informal interactions, like asking your colleague across the room for help, are very effective, they don’t scale very well beyond the immediate context”, says Tobias Ley. While the help is effective, not many others can benefit from it. Could our personal technologies provide a key for scaling up these interactions? This is what the project has set out to discover, and a number of technological solutions will be developed that should help to make this endeavor a reality. First of all, technologies need to be where informal learning really takes place. “In many prior projects, we have concentrated on people sitting at their computer desktops. In contrast, the Learning Layers Project will look at workplaces that are inherently mobile,” says Stefanie Lindstaedt, Professor at Graz University of Technology in Austria, who will be one of the main project partners for developing technologies for these settings.

The European Commission has specifically asked for proposals that benefit Small and Medium Sized Enterprises in sectors that have been less inclined in the past to take up technologies for learning. The Learning Layers project has therefore selected two very challenging application areas, the building and construction industry and the healthcare sector. Informal learning has traditionally played an important role in these sectors, but both have been hesitant to embrace learning technologies for different reasons. “With people using their personal devices, we now see a great opportunity in the building industry to connect our course offering much more directly with what people are experiencing at the workplace”, says Melanie Campbell who is representing a regional training center for the building and construction industry in Northern Germany. “Doctors work in interprofessional teams and have often learned from colleagues, technology could provide us with a way of sharing, enhancing and recording this informal learning”, says Tamsin Treasure-Jones from the Leeds Institute of Medical Education at the University of Leeds.

“Understanding the current situation in these two sectors, how they work, learn and share their knowledge, is a key priority in the project”, says Ronald Maier, Professor at the University of Innsbruck, “we will therefore conduct in-depth studies and use our findings to help improve the way people work and learn.” Based on these insights, the project will design interaction technologies to ensure that they are firmly embedded in the daily work practices, and to create new knowledge, learning and work practices that fit to the existing ones.

Apart from direct person to person interactions, such as asking colleagues, the Learning Layers project will also look at how learning materials are created informally and then increasingly shared, improved and used on a wider scale. And because people’s experiences with physical objects, like machines or materials, is crucial in the two sectors, the project will also consider how these experiences can be better exploited for learning purposes. For example, it is nowadays quite easy to make short video sequences and share them to explain how to use a certain tool.

“In order to scale up the use of these technologies, we really need to show take up in large user groups”, says Graham Attwell, Director of Pontydysgu and responsible for the project’s outreach strategy. One of the key measures the project will take is to make use of existing regional economic clusters in which enterprises are already collaborating on a whole range of activities. The project has proposed a roll-out strategy through which technologies would become part of the regional innovation and learning system, thereby reaching out to 1000 end users within the lifetime of the project.

The Learning Layers project started on 01 November 2012 with a total budget of over 12 million Euros over a four-year lifetime. Seventeen partners from Austria, Estonia, Finland, Germany, Norway, Spain, and the UK have teamed up for what will be an intense research collaboration. The project is jointly coordinated by CIMNE, a research institute in Barcelona/Spain and Tallinn University in Estonia. More information is available at http://www.learning-layers.eu.”

Digital Learning Congress

October 9th, 2012 by Graham Attwell

Pontydysgu is pleased to support the Digital Learning Congress being held in Warsaw on 9th November. Maria Perifanou will be presenting our work in the Webquest2.0 project. The following press release explains what the conference is about.

Touch technologies, interactive mobile devices, extended reality, gamification and social media not only change the dimension of business communication, but also the approach to conveying and managing knowledge in a firm. The manner of acquiring information, sharing it and accumulating it has also undergone change. The time has come for business organisations to reflect on what modifications need to be introduced in the area of training and personnel development. How can we educate a new generation of employees who often work in scattered or mobile teams? How can we build a learning environment in an organisation? How can we effectively include new technological solutions for conveying and managing digital knowledge in a company?

You will find out the answers to these questions by participating in the Digital Learning Congress. The first Central European meeting of the technology-supported training industry will be held on 9 November 2012 in the Copernicus Science Centre in Warsaw. Leading experts from European countries in the field of conveying and managing digital knowledge in companies will present the latest trends in development and practical application.

During the congress four thematic tracks (two of which will be transmitted online), meetings and displays will be held, during which it will be possible to get to know the practical application of technologies and techniques supporting the teaching process. By taking part in the event, you will be able to find out the results of implementing Knowledge Pills Methodology in companies, and of e-teaching of scattered teams (on the basis of the Collective Blended Learning Methodology).

The Congress’ leading themes will be education and knowledge management in companies by:

  • social interaction in e-learning,
  • using audio/video transmissions and recordings,
  • applying gamification in education,
  • using mobile devices.

The full Digital Learning Congress programme is available at http://dlcongress.pl.

Special guests include Steeve Weeler (Associate Professor of Learning Technology, UK), Gerry Griffin (Skill Pill, UK), Sebastian Walker (SlidePresenter, Germany), Filipe Carrera (Prestin, Portugal) and Allison Rossett – a leading American consultant in teaching, whom we shall be meeting in the form of an interactive webinar.

Among Polish experts, you will be able to meet Marek Hyla of the XY Learning Team, Igor Bielobradek of Deloitte, Piotr Drac of Way2learn, Sebastian Starzyński of PromoPlan, Krzysztof Kuczkowski of eHRP and many other “evangelists” of technology-supported training.

Participation in the event is free of charge. Registration takes place online at http://dlcongress.pl. The starting date for accepting registrations is 12 September 2012.

The organisers of the Digital Learning Congress are Nowoczesna Firma SA, the Management Observatory Foundation and partners of the Knowledge Pills Methodology and WebQuest for HRM projects. The congress came into being with the European Commission’s financial support under the Leonardo da Vinci Lifelong Learning Programme.

Technology Enhanced Learning, Dialogicality and Practice

August 21st, 2012 by Graham Attwell

I like writing position papers! This is the second submission for the  Alpine Redezvous  workshop on the topic of TEL, the Crisis and the Response. This position paper is co-written with Dirk Stieglitz and Ilona Buchem.

We are aware of the increasing concerns about the commodification, monetarisation and privatization of education and academic labour. We also acknowledge the concern that the current mode of [neo-liberal] late-capitalism relies on “the continuous extension and validation of the infrastructure and the optimistic discourses of the new information technologies” (Hoofd, 2010)

However, rather than focus on concerns about the role of technology in the organisation and control of the educational infrastructure, in this position paper we which to examine the potential – and potential contradictions – of technology for learning. This in turn, leads to a focus on pedagogy, defined here as the theory and practice of teaching and learning. Technology is not pedagogically neutral – all technology enhances or hinders particular approaches to learning.

It is not hard to criticize the uses of educational technology in institutions. In its earlier phases technology was used to manage learners rather than facilitate learning. In its latter phase technology is being deployed both to commodify and monetarize knowledge (and the academic labour which produces such knowledge) and at the same time to sell education as just another consumer product (hence the present hype around so called learning analytics). Almost inevitably, attempts to develop an alternative ecology or milieu and an alternative pedagogy – such as MOOCs – are being absorbed by the dominant culture. Interestingly, in this regard, we can perceive the contradiction between an understanding of academic staff who wish to open up new horizons for learning to students with the concerns of the students who wish only to receive the necessary knowledge to achieve the credentials for which they believe they have paid. This in turn reinforces push technologies to support funnel delivery of learning objects to receivers (clients or customers). And despite the hype about the uses of technology by digital residents, repeated surveys have shown very limited use of social technologies by students to create, rather than consume digital artefacts and knowledge.

However, there is an alternative perspective. The almost indecent rush to commodify academic knowledge through the use of technology[1] may, to some extent, be driven by a realization that knowledge has escaped from the walled garden of the academy.

We would argue that the education systems grew in response to the needs of industrial capitalisms (in this respect it is informative to note that many Victorian schools in the UK were deigned to look like factories and were organised on a factory model). Despite the efforts of communities and organisations such as the Miners Hall, the Workers Educational Association and the Mechanics Institutes (and similar bodies and movements in other countries than the UK), access to education – and knowledge – was largely a monopoly of the education system, which in turn was ideologically driven by the needs of capitalist enterprises.

Despite the efforts of institutions and others – including publishers – to maintain control of knowledge, the internet allows an abundance of access to knowledge and learning, especially through informal and self managed learning. In a study we undertook of the use of information and communication for learning in Small and Medium Enterprises in six countries in Europe, in 106 case studies we found only one instance of the use of ICT for formal learning. Yet we found numerous uses of technology for informal learning (although often the users did not recognize this as learning themselves). We found:

-       the web was the platform for learning

-       in most cases the managers did not know such learning was happening

-       there was more likelihood of learning taking place where people had more control of work processes

-       learning was sometimes driven by just in time needs stemming from the work but was often driven by learners’ interests

-       learners had little interest in formal accreditation or credentials and no interest in assessment

Such learning often took place through contacting friends or through participating in informal, online communities of practice. Support for learning was through peers or those who Vygotsky called a More Knowledgeable Other and learning was largely self-directed.

Learning was heavily contextual, depending on both the subject and level of learning, the nature of the problem or the culture of the community.

Through a combination of the physical workplace and subject based culture and the culture of the online interactions, users were making new meanings for their own practice. This chimes with Bakhtin’s reasoning that others or other meanings are required for any cultural category to generate meaning and reveal its depths.

“Contextual meaning is potentially infinite, but it can only be actualized when accompanied by another (other’s) meaning, if only by a question in the inner speech of the one who understands. Each time it must be accompanied by another contextual meaning in order to reveal new aspects of its own infinite nature (just as the word reveals its meanings only in context). (Bakhtin, 1986, pp. 145–146).”

Akkerman and Bakker suggest that boundary crossing and the understanding of learning as a process that involves multiple perspectives and multiple parties is “different from most theories on learning that, first, often focus on a vertical process of progression in knowledge or capabilities (of an individual, group, or organization) within a specific domain and, second, often do not address aspects of heterogeneity or multiplicity within this learning process.”

Akkerman and Bakker advance “four dialogical learning mechanisms of boundaries:

  1. identification, which is about coming to know what the diverse practices are about in relation to one another;
  2. coordination, which is about creating cooperative and routinised exchanges between practices;
  3. reflection, which is about expanding one’s perspectives on the practices; and,
  4. transformation, which is about collaboration and co-development of (new) practices.”

The interesting point here is the relation to practices, and to dialogical learning processes, as opposed to the reified and top down nature of knowledge acquisition through institutional online learning and traditional TEL.

We suggest that if the TEL community is to contribute towards a response to the crisis, that response requires a move from a focus on formal knowledge transmission through educational technology controlled by institutions, to a perspective of supporting community knowledge acquisition and self directed learning focused on practice.  It equally requires a change in developmental approaches with technology co-developed with the communities of practice. Interestingly, it could be argued that such a change, although explicitly opposed to the use of TEL to commodify formal education, would provide a better social and economic use of technology in existing economies.

References

Akkerman, S. F., & Bakker, A. (2011). Boundary crossing and boundary objects. Review of Educational Research, 81, 132-169, http://rer.sagepub.com/cgi/reprint/0034654311404435v1?ijkey=4LKMx60v0wQzc&keytype=ref&siteid=sprer

Bakhtin, M. (1986). From notes made in 1970-71 (V. McGee, Trans.). In C. Emerson, & M. Holquist (Eds.), Speech genres & other late essays (pp. 132–158). Austin: University of Texas Press.

Hoofd, I. (2010), The accelerated university: Activist- academic alliances and the simulation of thought, in ephemera 2010 www.ephemeraweb.org volume 10(1): 7-24



[1] See for instance http://chronicle.com/blogs/wiredcampus/coursera-hits-1-million-students-with-udacity-close-behind/38801 although it is notable that this trend differs in different countries and economies

Work based Personal Learning Environments

July 10th, 2012 by Graham Attwell
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The Personal Learning Envrinments conference is a flipped conference. Traditional paper sessions are frowned on and presenters are invited to put forward their idea of how to engage participants in teh different sessions. Sessionc hairs are asked to negotiate with presenters. Thus it was that this afternoon I received an email from Linda Castenda who is chairing the session with my paper about Developing work Based Personal Learning Environments.
“Dear authors”, she said, “As you may already now, I’ll be the chair of your session in the PLE Conference in Aveiro. …
We will be together in the A3 session, on the Thursday 11th at 011 O’clock in the room Number 2.

I’m really happy of sharing with you this moment and I hope to have the possibility of trying a different kind of session that help us to find new ways for enriching or work and for find new ways of collaborating together.

I’ve thought on the possibility of organizing a different session, I’m absolutely open to all of your suggestions, but I would like to propose you the following organizing, if you like it:

11:10 to 11:15 Presentation and explanation of the session dynamic  (me).
For it I would love to have a picture of you for including on the presentation.

from 11:15 to 11:45 an “Speed dating” session:
Each paper will be localized in three different “spaces” in the same classroom. The audience will be divided into three groups that will be passing by each paper and  each one of you will have to explain your work in 9 minutes to three different groups of people. After 9 minutes I’ll ring an alarm to change the group.
I know you have to repeat the explanation 3 times, but It would help them to be more close to you and to be more “active” during the explanations. You could use for your presentation a slideshow (in your computer or tablet, a pamphlet, a paper, a trip tic, or whatever you want… BUT taking into account that you are presenting for few people only.
Attendees will have some papers to include questions and comments of the presentations that we will recover after the round of presenting.
If you don’t mind (if you do, please, let it me know)  I will love to record each presentation in video for uploading to the web after the session.

11:50 to 12:05 Panel for answering:
We will try to make a panel with you three and try to answer to questions. I will have also some question for you, only in case you have not any Q from the public

12:05 to 12:30 Conclusions and PLN
After the questions I will ask you for doing a deliverable by paper WITH the attendees… maybe you can think in something to do around your paper (questions, short activity, or whatever) , or maybe we can do something generic… what about a kind of map of relationships between the research presented by you and the attendees research area (including contact details)?

I’m sure it seems a bit complicated, but it would be very active and challenging in order to take advantage of the papers and the groups that are going to be there…”

I am very happy with the idea. But then the problem – I had brought no slides for this session. So in record time I have hacked together a quick presentation and thanks to the speed of teh network here in Aveiro, have got it up on slideshare already.
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    I wasn’t overoptimistic about the Personal Learning Environments Conference this year. Discussions about PLEs have been subsumed in the hype over MOOCs. And most conferences are struggling with the ongoing recession. But I am delighted that we have received 59 submissions including a number of great proposals for interactive workshops.

    The PLE Conference takes place on 10 and 12 July in Berlin.


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