Archive for the ‘education 2.0’ Category

Peer production and open peer review

April 13th, 2018 by Graham Attwell

I get a lot of notifications about various journal publications. Most are not particularly interesting and in reality, are what might be called academic spam. But I was interested recently to get an email telling me of the publication of a a new edition of the Journal of Peer Production. The Journal says their focus is on

peer production as a mode of commons-based and oriented production in which participation is voluntary and predicated on the self-selection of tasks. Notable examples are the collaborative development of Free Software projects and of the Wikipedia online encyclopedia.

Through the analysis of the forms, operations, and contradictions of peer producing communities in contemporary capitalist society, the journal aims to open up new perspectives on the implications of peer production for social change.

The latest addition of the journal showcases a wide variety of case studies in cities from different geographies of the Global North and Global South namely Barcelona, Berlin, Brisbane, Brussels, Ciudad Juárez, Dhaka, Genoa, London, Melbourne, Milan, New York, Paris, Rosario.

But what particularly interested me was the jounal’s review procedure:

There are eight case study research papers which have been peer-reviewed and revised through the particularly transparent review process of JoPP (i.e. for each of the peer-reviewed papers the originally submitted version, the reviews and the final feedback of reviewers on the revised version are made public) and four experimental contributions that have been reviewed by the special issue editors. The experimental pieces follow a less rigorous and more playful format, an interview with commentary, a dialogue, a call for participation, and an open-ended online article. They all invite us, the readers, to follow up their stories in dedicated online venues, or even in face-to-face meetings, and participate in the form of peer production that they advocate for.

I am not sure about the “less rigorous and more playful” format (and am not sure that this is a necessary trade off). But for some time now, I have been arguing in favour of a more open (and transparent) review procedure. Personally, I would welcome the opportunity for more dialogue around reviews I have written. I think this could be implemented without abandoning the process of blind reviews. And making reviews open would also provide valuable learning materials for reviewers. Sometimes I really doubt my own judgement when undertaking reviews. Just seeing the reviews in the Journal of Peer Production have made me more confident about the quality of feedback I provide for authors.

Are we lost in online space?

February 14th, 2018 by Graham Attwell

Last November I was invited to give a presentation at a conference “Are we lost in online space?” organised by in Belgrade.

As the report on the conference web site says, the conference brought together 48 participants, most from east Europe, and 6 experts in the field of online learning. Participants had the opportunity to learn, experience and discuss about digital pedagogy, personal learning environment, online counseling for youth at risk, the possibility to educate youth workers in the online context, the ability of young people to use online tools when they are used for educational purposes, using games with young people, the potentials of using the virtual reality packages in youth work.

The web site also has video of all the presentations. I particularly liked the presentation on How to approach young people at risk to use the opportunities of online counseling by Anni Marquard, from the Centre for Digital Youth Care, Denmark and on Using games & gaming culture for educational purposes by Uroš Antić from Serbia)

It was a lively conference with a wide range of different experiences and views and some great participatory workshops and activities. It was apparent that at least from the countries represented in the conference, technology is a relatively new field in youth work, but also that many youth workers are ready to engage with young people through technology. However, tools and platforms such as Moodle seemed really not to support the pedagogy of youth work, nor to engage with young people. Youth work is more about informal learning – and ed-tech has tended to focus on formal learning.

There was a quick straw poll at the end of the conference on whether or not we were (still’ lost in online space. Participants were divided – some lost, some not and some not sure!

Boot camps closing

August 10th, 2017 by Graham Attwell

Interesting press release from Reuters regarding the American Coding Boot Camps – a model some policy makers in Europe have been looking at as a model for adoption.

Reuters report that “closures are up in a field now jammed with programs promising to teach students in just weeks the skills needed to get hired as professional coders. So far this year, at least eight schools have shut down or announced plans to close in 2017, according to the review website Course Report.

Two pioneers in the sector, San Francisco’s Dev Bootcamp and The Iron Yard of Greenville, South Carolina, announced in July that they are being shut down by their corporate parents.

Others, including market leaders like General Assembly, a New York firm that has raised $120 million in venture capital, are shifting their focus to corporate training.”

Some of the Boot Camps offer  online programmes, others have face to face training. What they share in common is that they are fee paying. According to Reuters average tuition is just over $11,000 for a 14-week course. The spread of the boot camps has been largely funded by Venture Capitalist who have pumped in more that 250 US dollars.

Following on the failure to monetise MOOCs venture capital  seized on boot camps as another route to “disrupt” education by creating a new privatised market.

Interestingly though, Code Academy who have always offered free online training in coding have come up with a new business model. According to Bloomberg they have launched a three-tiered paid service which will allow personal learning, provide mentored help in building websites from scratch and build front-end applications. The fee ranges from $19.9 to $499 per month.

The future of Workplace Learning

June 13th, 2016 by Graham Attwell


I very much like this presentation by Jane Hart. I fully concur with the ways she says people are using technology for learning and with her suggestions about how companies should be supporting them. However, my problem is that most organisations are way behind such an agenda and in many cases, citing needs for data protection etc., actively hindering such developments, even when proposed by L&D professionals.

PLE Special Edition

January 13th, 2016 by Graham Attwell

OK – the ed-tech world moves on to its latest craze. But Personal Learning Environments have not gone away as the new call for papers for the PLE Conference 2015 (Special Edition) makes clear:

Since the emergence of the term Personal Learning Environments (PLE) in the scientific discussion around the year 2004 in Oxford, PLE have become a field of research that has opened up great opportunities for reflection on almost all important aspects of education and learning with technology at all levels; from the study and development of tools, interaction processes among participants, cognitive mechanisms of individual learning, learning in groups and networked learning; life long learning; personal learning networks; even organizational learning environments, and so on.

In these years, the discussion has also transcended the traditional boundaries of academia and has been amplified in both the forms and contexts in which it takes place. The communities created around the concept and practices of PLE, have been responsive not only in the reflections on the realities concerning to learning, but also to the way in which these reflections are made.

Therefore, in this particular special issue supported by the PLE Conference community and its reflections during 2015, we would like to have a compilation of the current state of the field, papers that allow readers to have a vision of what are the most topical ideas and practices around the PLE nowadays, but with a clear vision of where the analysis is headed.

Find the full details here.

Stagnation or innovation in Technology Enhanced Learning?

January 12th, 2016 by Graham Attwell

Just a quick note following up on my blog of yesterday noting the lack of new ideas in the exhibition at Online Educa Berlin. Today I read an interesting article entitled “Caputalism: Will Capitalism Die?” by Robert Misik on the Social Europe blog. Most of the article, as the title implies is given over to an analysis of the lack of growth and “secular stagnation” in western economies.

Misik says that “despite superficial impressions, the past 15 years may have produced practically no more genuinely productive innovations.” He quotes the economist Robert J Gordon who says:“Invention since 2000 has centered on entertainment and communication devices that are smaller, smarter, and more capable, but do not fundamentally change labour productivity or the standard of living in the way that electric light, motor cars, or indoor plumbing changed it.”

And that seems to sum up much of the developments in Technology Enhanced Learning. Whilst in the 1990s and the first years of this century there was something of an explosion in innovative uses of technology for learning through mainly the development of Virtual Learning Environments, since then genuine innovation has stalled, as least through the ed tech industry. Games based learning, Learning Analytics, mobile learning, MOOCs are all interesting but they do not, to paraphrase Gordon, fundamentally change education and learning, still less pedagogy. As Phil Hill says: “Didn’t we have bigger dreams for instructional technology?”

Misik speculates on the slow emergence of a new economy in which “more decentralized, self-managed firms, co-operatives and initiatives play a gradually more important role – so that, in the end, a mixed economy emerges composed of private companies, state enterprises and co-operatives and alternative economic bodies.” And that may be the way forward to for Technology Enhanced Learning, where the behemoths of the Ed Tech world play a lesser role, where governments continue to invest in innovation in teaching and learning with technology in education, where the importance of state involvement in education is recognised and where smaller more agile private sector enterprises become partners in developing new initiatives and pedagogic approaches to learning. Its nice to be optimistic!

Intelligent machines or intelligent humans? Herebe monsters!

September 16th, 2014 by Graham Attwell

I’m not normally a big fan of keynote speeches. But I greatly enjoyed Audrey Waters presentation at Alt C 2014. According to the video blurb: “What does it mean to create intelligent machines? What does it mean to create intelligent teaching machines? What does this mean in turn when we talk about using these technologies to create intelligent humans? A romp through literature and the cultural history of ed-tech to talk about teaching machines and monsters.” And I love a good romp.

Personal Learning Environments, Self Directed Learning and Context

June 15th, 2014 by Graham Attwell

Ten days ago I had an email from Alexander Mikroyannidis from the UK Open University. “Together with some colleagues from the EU project ROLE (http://www.role-project.eu)” he said, “I’m preparing a book to be published by Springer. It will be entitled “Personal Learning Environments in Practice” and it will present the results of applying PLEs in different test-beds in the project.

For each chapter, we have invited an external expert to provide a 2-page commentary that will also be published in the book. Would you be available to write such a commentary for the chapter that describes the vision of the project?”

How could I refuse? And here is my contribution:

Research and development in learning technologies is a fast moving field.  Ideas and trends emerge, peak and die away as attention moves to the latest new thing. At the time of writing MOOCs dominate the discourse. Yet the developments around Personal Learning Environments (PLEs) have not gone away.  It could be argued that the development and adoption of PLEs is not so much driven the educational technology community but by the way people (and not just students) are using technology for learning in their everyday lives.

Even when Learning Management Systems were in their prime, there was evidence of serious issues in their use. Teachers tended to use such environments as an extended file storage system; forums and discussion spaces were frequently under populated. In other words such systems were used for managing learning, rather than for learning itself.  Learners expropriated and adapted consumer and productivity applications for their learning. Such trends became more pronounced with the emergence of Web 2.0 and social software. Social networking applications in particular, allowed the development of personal learning networks. Rather than go to the institutionally sanctioned LMS or VLE, learners communicated through Facebook or Whats App. PLNs were not longer limited to class or course cohorts but encompassed wider social and learning networks. Wikipedia has emerged as a major open resource for learning.

As mobile technologies have become increasingly powerful and, at least in some countries, internet access has become increasingly ubiquitous, learners use their own devices for learning and are not confined to institutional facilities. Regardless of trends in educational technology theory and research, learners are developing and using their own Personal Learning Environments.

At the same time, the ongoing rapid developments in technologies are changing forms of knowledge development and leading to pressures for lifelong learning. Universities and educational institutions can no longer preserve a monopoly on knowledge. Notwithstanding their continuing hold on accreditation, institutions are no longer the only providers of learning, a move seen in the heart-searching by universities as to their mission and role.

Such changes are reflected in the growing movement towards open learning, be it in the form of MOOCs or in the increasing availability of Open Educational Resources. The popularity of MOOCs has revealed a vast pent up demand for learning and at least in the form of the c-MOOCs has speeded the adoption of PLEs. MOOCs are in their infancy and we can expect the rapid emergence of other forms of open learning or open education in the next few years.

Learning is becoming multi-episodic, with people moving in and out of courses and programmes. More importantly the forms and sources of learning are increasingly varied with people combining participation in face-to-face courses, online and blended learning programmes and self directed and peer supported learning using different internet technologies.

These changes are reflected in discussion over pedagogy and digital literacies. It is no longer enough to be computer literate. Learners need to be able to direct and manage their own learning, formal and informal, regardless of form and source. In conjunction with More Knowledge Others (Vygotsky, 1978) they need to scaffold their own learning and to develop a personal knowledge base. At the same time as the dominance of official accreditation wanes, they need to be able to record and present their learning achievement. Personal Learning Environments are merely tools to allow this to happen.

All this leads to the issue of the role of educational technology researchers and developers. In research terms we need to understand more not just about how people use technology or learning but how they construct a personal knowledge base, how they access different resources for learning, including people and how knowledge is exchanged and developed.

At a development level, there is little point in trying to develop a new PLE to replace the VLE. Instead we need to provide flexible tools which can enhance existing technologies and learning provision, be it formal courses and curricula or informal learning in the workplace or in the community. It can be argued that whilst most educational technology development has focused on supporting learners already engaged in educational programmes and institutions, the major potential of technology and particularly of Personal Learning Environments is for the majority of people not enrolled on formal educational programmes. Not all workplaces or for that matter communities offer a rich environment or learning. Yet there is vast untapped potential in such environments, particularly for the development and sharing of the tacit knowledge and work process knowledge required in many tasks and occupations. PLE tools can help people learning in formal and informal contexts, scaffold their learning and develop a personal learning knowledge base or portfolio.

At both pedagogic and technical levels, context provides a major challenge. Whilst mobile technologies recognise the context of place (through GPS), other and perhaps more important aspects of context are less well supported. This includes time – how is what I learned at one time linked to something I learned later? It includes purpose – why am I trying to learn something? It includes the physical environment around me, including people. And of course it includes the social and semantic links between places, environments, people and objects.

The challenge is to develop flexible applications and tools to enhance peoples’ PLEs and which can recognise context, can support people in scaffolding their learning and develop their own Personal Learning Networks and enhance their ability to direct their own learning and the learning of their peers.

Two major European funded projects, ROLE and Learning Layers are attempting to develop such applications. They both have the potential to make major inroads into the challenges outlined in this short paper.

Reference

Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Cambridge, MA: Harvard University Press.

 

 

 

Using technology to support informal learning in SMEs

June 11th, 2014 by Graham Attwell

Last week was the deadline for submissions to the Online Educa Berlin 2014 conference. I like Online Educa. If nothing else, it is a great end of year opportunity to catch up with colleagues and friends from around the world. And it is also a great opportunity to engage in wider dialogues around the work we are doing. Online Educa has for some years been experimenting with the format of sessions and attempting to introduce more interaction, rather than just slides and talk. This year they are limiting presenters to just five slides. And they have asked everyone submitting a proposal to send  short video describing their proposed session.

So here is my video. It is based on the work we are doing in the EU funded Learning Layers project, developing and implementing technologies for informal learning in Small and Medium Enterprises.

Aumented Reality, practice and performace

March 12th, 2014 by Graham Attwell

Last week I went to the Bristol Mobile Ideas in Mobile Learning Symposium (programme and links here). I thoroughly enjoyed the event. Just a general point before I get to the specifics. I am increasingly bored with large conferences where you sit passively listening to string of paper inputs – good bad or indifferent – and then perhaps get to ask one or two questions. Smaller events such as the Bristol symposium, allow a real discussion and best of all, continued debate in breaks and in the evening. This is the kind of event which promotes learning!

I made a presentation on the Learning Toolbox mobile application we are developing for the Learning Layers project in the penultimate session of the symposium. I followed an intriguing presentation by Daniel Spikol on Using Augmented Reality, Artistic Research and Mobile Phones to Explore Practice-based Learning (see video above). Daniel has been working with Dance groups in Sweden, using the Aurasma Augmented Reality app for recording and augmenting dance performances. At first sight that would seem a long way from my work on developing an app for apprentices in the construction industry. But there were many links. Amongst other things Daniel made two key points which I could relate to. One was the need for continuing and iterative development in the use of apps (and here it was interesting that they had used an existing application, rather than trying to develop their own code). Second was the use of technology in capturing and representing physical performance. And in terms of work based learning, that is exactly what we are trying to do (and struggling with) in using mobile devices. In this regard I am interested in the ideas about practice.  Practice is related to competence and qualification and includes cognitive, affective, personal and social factors (trying to find citation for this). In terms of learning (and using technology for learning) practice based activities – whether based on formal or informal learning – are:

  • Purposeful
  • Heavily influenced by context
  • Often result in changes in behaviour
  • Sequenced in terms of developing a personal knowledge base
  • Social – involving shared community knowledge

Returning to Daniel’s questions, the challenge is how we can design and shape technology to augment practice.

 

 

 

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    OEB Global (formerly Online Educa Berlin) has announced its Call for Proposals and the overall theme for 2018: Learning to Love Learning. The event will incorporate Learning Technologies Germany – a leading European exhibition on learning technologies in the workplace – for the first time this year. More details here.


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