Archive for the ‘ICT and SMEs’ Category

How do apprentices use mobile devices for learning?

April 9th, 2014 by Graham Attwell

Last autumn, we undertook a survey of how apprentices in the German construction industry use mobile devices. This was undertaken as part of the Learning Layers project. We produced a report on this work in December, when some 581  apprentices had completed the survey. Now we have more than 700 replies. We plan to update our analysis to include those who responded after that date. However a number of people have asked me for access to the report as it is and so I am publishing it on this blog.

In summary we found

  • 86,7 per cent of apprentices survey have a smartphone, 19,4 per cent a tablet
  • 94 per cent  pay for internet connectivity themselves
  • 55.6 per cent use their smartphone or tablet more than 10 times a day
  • 42.8 per cent say they use their mobile or tablet often or very often for seeking work-related information. However this relates to use outside work time, in the workplace the numbers are much lower.
  • 58% use mobile devices for work-related conversations and 53.2 for work-related information
  • 11.2 per cent say they often or very often use web tools in the workplace
  • 95.9 per cent had heard of WhatsApp, only 16.7 per cent of the BoschApp designed for the construction industry
  • The most frequently used app in the workplace was the camera, with 19.6 per cent using it often or very often
  • 79.3 per cent sought information in text format and 59.2 per cent video.

Around half would like more information about using web tools for learning in the work process and 115 have left their email addresses for us to send further information

The survey indicates that the vast majority of German apprentices in the building trades possess devices and the skills to use them. These devices could be used as part of the Learning Layers project. As the cost of tablets and smartphones becomes cheaper, the digital divide does not seem to be a major issue for this group. Smartphones are used for acquiring work-related knowledge, through personal communication or from the internet. These activities are to a large extent carried out in the apprentices’ own time.

However, the work-related use of digital devices is still uncommon. 20% of the apprentices use their smartphones to make work related photos and such existing practices, could be used by the Learning Layers project for enabling the collective development and sharing of learning materials. The majority of apprentices think that the support offered by mobile devices at the workplace would be useful. The Learning Layers project has the chance to scale up the use of mobile devices by offering apps that are helpful and/or showing the possibilities of making innovative use of existing apps.

Knowledge about work-related apps is gained to a large extent from personal contacts with other apprentices, colleagues, and trainers.

You can download the full report here. If you would like access to the full data please email or skype me.

Aumented Reality, practice and performace

March 12th, 2014 by Graham Attwell

Last week I went to the Bristol Mobile Ideas in Mobile Learning Symposium (programme and links here). I thoroughly enjoyed the event. Just a general point before I get to the specifics. I am increasingly bored with large conferences where you sit passively listening to string of paper inputs – good bad or indifferent – and then perhaps get to ask one or two questions. Smaller events such as the Bristol symposium, allow a real discussion and best of all, continued debate in breaks and in the evening. This is the kind of event which promotes learning!

I made a presentation on the Learning Toolbox mobile application we are developing for the Learning Layers project in the penultimate session of the symposium. I followed an intriguing presentation by Daniel Spikol on Using Augmented Reality, Artistic Research and Mobile Phones to Explore Practice-based Learning (see video above). Daniel has been working with Dance groups in Sweden, using the Aurasma Augmented Reality app for recording and augmenting dance performances. At first sight that would seem a long way from my work on developing an app for apprentices in the construction industry. But there were many links. Amongst other things Daniel made two key points which I could relate to. One was the need for continuing and iterative development in the use of apps (and here it was interesting that they had used an existing application, rather than trying to develop their own code). Second was the use of technology in capturing and representing physical performance. And in terms of work based learning, that is exactly what we are trying to do (and struggling with) in using mobile devices. In this regard I am interested in the ideas about practice.  Practice is related to competence and qualification and includes cognitive, affective, personal and social factors (trying to find citation for this). In terms of learning (and using technology for learning) practice based activities – whether based on formal or informal learning – are:

  • Purposeful
  • Heavily influenced by context
  • Often result in changes in behaviour
  • Sequenced in terms of developing a personal knowledge base
  • Social – involving shared community knowledge

Returning to Daniel’s questions, the challenge is how we can design and shape technology to augment practice.

 

 

 

New thoughts on Personal Learning Environments

November 19th, 2013 by Graham Attwell

One of the frustrations with the Personal Learning Environments conferences has been the time it has taken us to publish papers after the conference. This year we tied up with e_learning Papers who publish an electronic journal on the European Commission Open Education Europa portal. And I am delighted to say they have just published a special edition of the journal on PLEs, edited by Ilona Buchem and  Tapia Toskinen.

The foreword to the edition is included in full below together with links to the different papers.

“The proliferation of learning innovations such as personal devices, granular and distributed applications, services, and resources, requires the learner to develop his or her own strategies for managing the various information streams and tools to support learning. Such strategies are necessary not only in educational settings, but basically in any life situation which can become a moment or an episode of learning. Digital and non-digital building blocks can be individually combined by learners in their own Personal Learning Environment (PLEs).

More of an approach or strategy than a specific learning platform, a PLE is created by learners in the process of designing and organising their own learning, as opposed to following pre-arranged learning paths. In this way, PLEs are distinctly learner-centred and foster autonomous learning. PLEs are by no means isolated; they are interconnected in a digital ecosystem of media, tools and services. Instead of asking learners to navigate within one monolithic environment, PLEs act as a gateway to an open and connected learning experience. This approach marks a shift towards a model of learning in which learners draw connections from a pool of digital and non-digital building blocks, aggregating, mixing and combining them into unique constellations as part of learning.

While emphasizing the active role of a learner, the PLE approach implies that learning is not located in a specific time and place, but is an ongoing, ubiquitous and multi-episodic process. As PLEs allow the collocation of diverse learning activities, tools, and resources, contexts permeate and learning becomes connected. In this sense, PLEs challenge some dominant paradigms in education and in the traditional understanding of borders, be it in view of learning places, educational roles or institutional policies.

This special issue builds on the current PLE discussion and focuses on crossing the boundaries of learning contexts. It features some emerging practices, including the construction of PLEs as part of an augmented localised learning experience with mobile devices; PLEs as an approach to supporting learning through work practice; and using gamification and open badges as part of the PLE approach. The findings and insights of the articles in this issue demonstrate the rich contribution of the PLE approach to the opening up of education.”

Download Print Version

Articles

Personal Learning Environments in Smart Cities: Current Approaches and Future Scenarios
Author(s): Ilona Buchem, Mar Pérez-Sanagustín

A gamification framework to improve participation in social learning environments

More on mobile work based learning

November 18th, 2013 by Graham Attwell

I have just read an interesting blog post on mobile learning (via the useful ADL mobile learning email list). Donald H Clark says:

Training Magazine’s annual survey of US L&D professionals shows that just 1.5% of training was delivered via mobile devices. That’s right, after about 7 years of hype and discussion we’ve reached 1.5%. That’s not leaping. That’s trench warfare.

And yet of course we use smart devices for learning all the time.

Every time we Google something, check a map for our location, quiz friends and colleagues for the answer to a question we are operating exactly in the sweet spot of L&D: we are learning something, or using a performance aid.

Of course we don’t call it that.

We call it ‘finding something out’, or ‘doing our job’. The learning is almost invisible because it is embedded in our daily lives; it didn’t require us to go somewhere special, to do anything special. It happened at the best possible time – when we had a need for it, and were attuned to be receptive to new information.

I agree. And in the Learning Layers project we are focusing on the everyday learning that take place with mobile devices. Our focus is on Small and Medium Enterprises. Donald Taylor goes on to say:

Rather than concentrating on writing courses, we should be establishing good practice in our organisations for finding information and experts and for sharing information. Where necessary we should be setting up the systems and then letting people get on with using them. We need to use this opportunity to move from being the gatekeepers of knowledge to the facilitators of conversations and learning.

Once more I agree – to an extent. I think the real potential of mobile learning is to link learning that takes place in different contexts. That mean linking formal learning to informal learning. And to link learning that take place in vocational schools, in training centres and in work. But even greater is the possibility to link what we used to call learning (or training) to developing and using knowledge for work. In the past we have called this work process knowledge. In development term this means we need applications which can ;recognise the different contexts (and purposes) for which the mobile device is being used. Whilst there has been considerable academic research on mobile work based learning, there is only limited accounts of practice.

One barrier is the attitude of employers. A recent survey we undertook on over 500 construction apprentices in Germany found that whilst over 50 per cent said they used their mobiles for finding information related to their work or training, only 20 per cent said their employers allowed them to do so. They said that they used the devices in their breaks and lunch time. And in construction I would argue that mobiles are a working tool anyway. So part of  “establishing good practice in our organisations for finding information and experts and for sharing information”, is a task of awareness raising and capacity building with companies for them to realise the potential of mobile technologies for their organisation.

 

The future of social networks?

August 30th, 2013 by Graham Attwell

Regular readers of this blog will know I have never been a great fan of Facebook. It was probably my own fault – I just approved almost everyone who wanted to be friends with me and did not get round to creating groups. But the constant interface tweaking, the intrusive adverts – not to say the paid for entries – and Facebook’s obvious conflict of interest between personal privacy and their desire to make money out of the site, all put me off. However, I recognise the appeal of the network for other people – it is just not for me.

I have long thought that the future of social networking lies in more niche networks – geared to individuals interests. At one time it seemed like Ning could break through in this direction, until they lost their nerve and started charging for networks. In the education field ELGG had its day, before  becoming a more general content management system. And of course, many educationalists have been active on Twitter, but that too has arguably become less useful for professional or work purposes as entertainment has taken over.

Two things started me off thinking about the future evolution of social networks in the last week. The first was I finally accepted an invitation to join ResearchGate. ResearchGate describes itself as a site “built by scientists, for scientists.” It started, they say, “when two researchers discovered first-hand that collaborating with a friend or colleague on the other side of the world was no easy task.” It is not new, having launched in 2008, but now has more than 3 million researchers as members. Not everyone is a researcher, and not all researchers will find it to their taste. But, if like me, you forget what you have published, if you want to make your research freely available, if you want to find useful and freely available research by others and talk to other people working in the same area as you, it appears very good.

The second article which got me thinking was a ‘White Paper’ by Jane Hart entitled  Building an Enterprise Learning Network in your Enterprise Social earning Network: The way to integrate social learning in the workplace. Enterprise Social Networks (ESNs) are internal platforms that are designed to foster collaboration, communication and knowledge sharing among employees.

Jane points to the growing use of social networks in enterprises citing a report from Deloitte that 90 per cent of Fortune 500 companies will have a enterprise social network by the end of 2013. She proposes setting up Enterprise Learning Networks within an Enterprise Social Network offering the opportunity to offer a range of new services, activities and initiatives – many of which have been adapted from popular approaches on the Social Web.In fact I worked on a project some three of four years ago doing just this – working with an English careers company with some 400 employees and it was highly successful. Its just we didn’t have the jargon at the time!Within the Learning Layers project we are looking at how to scale the use of technology for learning within industrial clusters,. and it struck me that establishing social learning within a (cross enterprise) social network might be a useful approach. One critical question would be the extent to which companies are prepared to share knowledge – and what sorts of knowledge. That is the subject of plenty of theoretical and empirical research – but I wonder if establishing a  network and exploring what happens might be a more productive approach.I’d be very interested in hearing from anyone else with experience or ideas in this area.

 

Closing the gap: notes on developing a mobile workplace elearning App

August 23rd, 2013 by Graham Attwell

Mind the Gap, says Geoff Stead referring to the gap between theory and practice in mobile learning. And it is this gap which is perplexing me as we attempt to develop an App (code named Rapid Turbine) for use by German construction apprentices.

Writing in a blog for last year’s MobiMOOC Geoff says:

There are a few academic frameworks that can be useful in evaluating, and reflecting on m-learning:

  1. Laurillard’s Conversational framework (2002) – showing the different roles that technology can play in the process
  2. Park’s Pedagogical Framework for Mobile Learning (2011) – offering a simple matrix to map the transactional and/or social closeness of a learning intervention
  3. Koole’s Model for Framing Mobile Learning (FRAME) – 2009 – showing how the mobile learning is an interaction between the technology, the learner and the context.
frame-venn-i1.png
FRAME model

The one that most connects with my own thinking is FRAME, because it is quite clear that you any theory about m-learning needs to engage with the technology itself (the device), AND the learner (who they are, what they want), AND their social context.

The reason the definition works for me is exactly the reason why I suspect m-learning has proved so problematic to define precisely. It just isn’t one thing. There may well be one core idea in the middle, but this is heavily influenced by factors that are different in different contexts.

Here are some examples, and contrasting ideas:

  • while m-learning at work might be about performance support tools, and access to small nuggets of information; m-learning in the classroom might be more about exploring ideas together, and collaborating on a project
  • while m-learning on a field trip might be exploring your environment (GPS / augmented reality / mapping / camera), m-learning in a lecture theatre might be about taking notes, and looking up references.
  • while BYOD m-learning might be about sharing critical information via any device; a specific iPad activity will be rely on a specific app on a specific, named device

Folks, these are ALL m-learning, but because the circles in the Venn Diagram are filled with different questions, the resulting answer is different.

The core idea behind Rapid Turbine is that it brings teogther learning in different contexts – in the vocational school, in the industry training centre and in the workplace

Thus the pedagogic design of the App needs to be ‘mutable; to reflect these different designs. In the vocational school learning may be more formal and the app needs to scaffold and support apprentices in linking that formal knowledge to the work based learning gained in practice.

In the training centre the use of the App is focused on gaining practical work based knowledge and the presentation of learning materials and learning support needs to reflect that use. In the workplace, the App may be more needed to provide information and knowledge based on the other settings.

The different dimensions of the App should adapt to these different contexts of use. Collaboration, communication and data sharing will vary in each context of use. Thus a use case based on a single scenario or context will only provide us limited help.

Perhaps a dimension or scale lacking in these frameworks is that of depth and breadth, which can be seen as key in linking both the different kinds of knowledge and learning and the different resources which support scaffolded learning.

If we take a particular work task as the basis for an application (as Rapid Turbine does which is why it is high in authenticity and situatedness) then at some points apprentices will want to progress in more depth which perhaps brings in more theoretical learning and in other cases with more breadth which provides more contextual links to other work tasks (and arguably to more holistic work tasks).

The App needs to overcome not just a gap between theory and practice in mobile learning design but the gap between theory and practice in skilled construction work and the gap between informal and formal learning. And that is not easy

How to make multimedia learning materials for the construction industry

August 20th, 2013 by Graham Attwell

by Graham Attwell, Owen Gray and Martina Luebbing

We wrote in an earlier post about the Rapid Turbine app which we are developing through the Learning Layers project. Rapid Turbine is a prototype demonstrator, designed to show the potential of mobile devices to support learning by apprentices in the north German construction industry training centre, Bau ABC. Apprentices at Bau ABC learn through undertaking a series of practical projects, detailed in a paper based White Folder.

The task sheets are used both outlining the tasks to be undertaken, the tools required, materials and health and safety concerns etc and for recording learning. Through developing a mobile app it is intended to make updating 0of tasks easier but most importantly to allow closer links between the learning apprentices undertake in the training centre, with their courses in vocational schools and with their work undertaken on construction sites.

The task we are developing for the prototype is called Rohrleitungsbau (pipe and sewer laying). Our main aims are to test the pedagogic approach and design of the app and to develop a work flow so that trainers can themselves produce mobile learning materials.

One of the key aims for the Learning Layers project is to encourage the development of peer produced learning materials. Peers might be apprentices themselves or trainers in the training centres. We are aware that a major barrier to the take up of technology for learning in Small and Medium Enterprises is the high cost of buying or commissioning the production of learning materials. Furthermore we are aware of the need for vocational expertise in the development of these learning materials, expertise we do not have as researchers and developers.

Although it is beginning to change, most traditional e-learning has been very heavily text dependent. This is not really suited to practical and wok based learning, especially using the mobile devices which can allow apprentices to access learning materials directly in the training centre or workplace.

Therefore we are keen to videos into the app related to the different tasks being undertaken. Once more, fairly obviously the trainers are the best people to make these videos. Originally we had thought of going to Bau ABC and filming these videos ourselves. But this would have been very time consuming and is not really sustainable. Our next thought was to use wearable video devices and we experimented with prototype smart glasses with video capacity. However, the quality was not great and the controls were difficult to use.

So our latest solution is to use an Go Pro camera, attached to a construction site safety helmet. The cameras are reasonably easy to use and importantly, having originally been designed for recording extreme sports,  are extremely rugged, and with the cover fitted, water proof and dust proof. They can also be controlled through a Wireless based phone app. We need more work to find out what makes a good short learning video to be accessed on a mobile device. We’re starting out trying to make a series of handy tips, based one each task, but will review this as we go. And we are encouraged that some of the trainers have already been making their own videos using an ipad. I suspect they will have more ideas than us.

The helmet mounted camera will be delivered to the training centre tomorrow and as soon as we have some videos we will shared them on this site.

Some thoughts about MOOCs

August 14th, 2013 by Graham Attwell

I’ve avoided writing  much about MOOCs lately. Not because I am not interested or because I don’ think MOOCs are important, but mainly because I have been overwhelmed by the deluge of announcements and developments, blog posts, studies and lets face it, just hype.

Some couple of weeks ago, I was invited to join a partnership for a tender application to the EU about MOOCs for web developers. So I have spent soem time looking rather more intensively at the literature and trying to make some sense of it. Here are a few observations.

Firstly are MOOCs really disrupting universities. I guess the answer is yes and no. The great majority of MOOCs are free, and despite emergent business models around for example, selling e books or charging for accreditation, there remains question marks over the business models for MOOCs. Of course if the purpose and structure of universities is to provide free and open higher education then this wouldn’t be so important. But in an era where university funding in many countries is increasingly reliant on fees, this does become a major issue.

However, I am by no means convinced that those signing up for MOOCs – and there are a lot of enrolments – are students who would have previously signed up for a fee bearing course. Instead I think the real phenomenon of MOOCs is that they show the massive pent up demand for education. Some of this is to learn new skills but I suspect many participants are just driven by personal interest. Indeed a study we undertook some six or seven years ago on the use of technology for learning in Small and Medium Enterprises (SME) (download book as PDF here), found that although few employers were aware of the potential, many employees were participating in job related on-line learning, more often through participation in communities, out of personal interest.I suspect that MOOCs should better be compared to community and adult education, rather than to university programmes. In some countries such as Germany face to face provision of community education is continuing to thrive, but in other countries like the UK the economic crisis and subsequent cuts in public expenditure have devastated provision.

We also found out through the SME study that most SME employees were not particularly concerned with accreditation and certification – indeed some told us that if the learning programme was to be assessed that would be a deterrent to their participation. So although it is often said that the lack of accreditation or credentialism other than certificates of participation is a problem for MOOCs I am far from convinced this is so.

A further much commented issue is the very high drop out rates – or non completion – on MOOC courses. Once more, I am unconvinced this is a major issue. I suspect that many MOOC curriculum designers may be underestimating the time it takes to properly participate in a course and that of course is a problem. But I suspect that many people are dropping in and out of courses, following the parts in which they are most interested. I suspect that large MOOC providers like edX and Coursera may change their design to provide shorter or unit based programmes.

There is nothing new in this of course. Curriculum designers have been providing modular or unit based courses for years, and despite the danger of incoherence, these have been largely successful. In our study of the use of technology in SMEs, we were surprised at the ability of learners to structure their own learning and to judge the level of learning resources that they needed.

The lack of feedback and support for learners through a MOOC may be a more serious issue. Of course this varies greatly, with cMOOC providers seeking to develop community peer support.  I think MOOC designers are going to have to rethink how support can best be developed in the future.

Many observers have pointed out that in reality there is nothing new about MOOCs and in a densely cited Wikipedia article on MOOCs traces their precursors back to the correspondence courses of the late 19th Century. And indeed, although there is considerable innovation in the original cMOOC design, many of the ‘mass produced; MOOCs show little different than online courses which have been available for some time. To that extent MOOCs may just mark the final coming of age of Technology Enhanced Education or whatever we choose to call it. Possibly the interest may reflect a younger generation who have grown up with Google and are used to managing their own learning to a greater or lesser extent through the web. Possibly it may also reflect more ubiquitous connectivity, the spread of mobile devises and the ease of producing, distributing and consuming video. Indeed perhaps most worrying is that many MOOCs retain the weakness of previous incarnations of online learning with little interactivity or social learning.

having said this, there are many flavours of MOOcs and I suspect that we will see more and very different models develop over the next year or so. Perhaps calling them all MOOcs is not particularly helpful and there have been many suggestions of different names of different varieties. Yet the term MOOC has seized public attention – or more prperly the attention of teh press. Incidentally, the fact that some of the more right wing news media are using MOOCs to announce the end of public education should not put us off; such pronouncements can be found with the advent of radio and television as well.

More important is the learner experience and here more work is needed on design rubrics and evaluation tools: data mining cannot provide sufficient feedback alone.

My own interest is in the potential of MOOCs for vocational and occupational learning, both initial training and perhaps more importantly continuing education and training. Here I think their are some significant challenges which I will write more of tomorrow.

 

Mobile work based Personal Learning Environments

July 8th, 2013 by Graham Attwell

This week is my favourite annual conference – the Personal Learning Environments Conference. And tomorrow I am off to Berlin, where the conference is being held at the Beuth University. The deadline for full papers was last weekend – so I am might relieved to have at least got a first draft of it out by today. It is co-authored with my colleagues Ludger Deitmer and Lars Heinemann from the University of Bremen and is based on work we are doing under the Learning layers project, seeking to develop and up-scale the use of apps for informal learning in the construction and health sectors. The paper focuses on the nature of knowledge used within work processes – what we call work process knowledge and how we can develop co-design processes to support work based learning.

The introduction is posted below and you can download a PDF copy of the full paper.

Introduction

While Technology Enhanced learning (TEL), Personal Learning Environments and the use of mobile devices have been suggested as a means to address the challenge of supporting learning at the workplace, their potential has not yet been fully realized. Despite much theoretical research in the use of mobile devices for work based learning there are still few compelling example of effective practice. Where there are case studies of both mobile devices and PLEs supporting work based learning, these tend to remain isolated with limitations on upscaling or wider adoption.

A critical review of the way information technologies are being used for workplace learning (Kraiger, 2008) concluded that most solutions are targeted towards a learning model based on the idea of direct instruction. TEL initiatives tend to be based upon a traditional business training model transferred from face to face interactions to onscreen interactions, but retaining the standard trainer / learner relationship and a reliance on formal and to some extent standardized course material and curricula.

However research suggests that (not only) in SMEs much learning takes place in the workplace and through work processes, is multi episodic, is often informal, is problem based and takes place on a just in time basis (Hart, 2011). Rather than a reliance on formal or designated trainers, much training and learning involves the passing on of skills and knowledge from skilled workers (Attwell and Baumgartl, 2009). In other words, learning is highly individualized and heavily integrated with contextual work practices.

In the past few years, emerging technologies (such as mobile devices or social networks) have rapidly spread into all areas of our life. However, while employees in SMEs increasingly use these technologies for private purposes and to a lesser extent for information seeking and informal learning, enterprises have not generally recognized the potential of such technologies for supporting learning.

As a consequence, the use of these emerging technologies and support for Personal Learning Environments have not been systematically taken up as a sustainable learning strategy that is integrated with other forms of learning at the workplace.

Reaching out to Developers

May 27th, 2013 by Graham Attwell

One of the things I am working on in the Learning layers project is user engagement.

Learning Layers is based on user centred design model, involving end users and organisations in developing solutions to promote both formal and informal learning using technology in clusters consisting of:

  • Small and Medium Enterprises.
  • Regional Education and research institutions; typically upper secondary level and tertiary level)
  • regional authorities, national and European – policymakers responsible for incentive systems for regional growth and innovation, and for developing policies and initiatives for initial and continuing vocational education and training
  • Investors, banks, investment funds, business angels, public bodies- funding and supporting innovation.

Engaging with users and involving them in design of new solutions is also part of the research strategy. Layers researchers obtain research data from the interaction with users in the design based research model.

I am basing the strategy on a model of open innovation and will publish more about our ideas on this over the next few days. One of the things is to move away from the traditional project approach of dissemination of the end results to potential users and stakeholders to a model based on active participation – and on an architecture of participation. We have produced a table of different stakeholders in the project and are trying to understand from what direction their interest might come, what they want to get out of the project and what active contribution they might make.

Based on this we are putting forward a number of concrete initiatives the project can take over the next three and a half years.

One such idea is Layers PBL, standing for Layers Problem Based Learning, Practice Based Learning or Project Based learning depending in your way of looking at it (I see it as all three). This involves connecting outwards to engage with student groups, who in computing or business ICT are often required to undertake a one semester programme undertaking a real project in conjunction with companies.

We have piloted this approach with a team of students from HsKA, the Technical University of Karlsruhe. They are working on an idea for an app based on talks we had with a doctor at a Layers meeting held in Bradford earlier this year. The idea is that in their limited free time (in the car between appointments and meetings) users can reply to a series of questions on their phone. They can move between questions through a voice command and the app will communicate with a webs interface to produce a transcript of their answers which can then be edited and downloaded. The web interface also allows people to build their own (scaffolded) sequence of questions – which we call a stack – and to share them with other users if they wish. They can also rate different stacks.

So far it is going pretty well. The web interface is pretty much finished and they are now developing the mobile interface. The students are using SCRUM programming with weekly sprints. We usually meet online for about 20 minutes a week for them to present their progress and for us to provide feedback.

Last week I talked with Chris Whitehead who ia programmer with Tribal, another partner in the Layers project. Chris has helped develop m-learning. a content development tool for mobiles. And he suggested that we could link the app being developed by the Karlsruhe students (code named Reflect) to the m-learning application. I talked about this to Andreas Vratny, one of the Karlsruhe lead developers, on Friday. And hey presto, by Sunday we had an API and an OAuth system to allow single log in to the two systems.

The present version of the app is being developed for the Android operating system. We will release it on the Pontydysgu site as soon as it is ready, as well as on the Android store. If it catches on we will try to port it to iOS. And we are thinking about extending our development activities to further universities with a the development of a Layers Design Library to support developers. If anyone is interested please get in touch.

 

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    Sounds of the Bazaar LIVE from the Online EDUCA Berlin 2013

    We will broadcast from Berlin on the 5th and the 6th of December. Both times it will start at 11.00 CET and will go on for about 40 minutes.

    Go here to listen to the radio stream: SoB Online EDUCA 2013 LIVE Radio.

    The podcast of the first show on the 5th is here: SoB Online EDUCA 2013 Podcast 5th Dec.

    Here is the second show as a podcast: SoB Online EDUCA 2013 Podcast 6th Dec.

    News Bites

    Open online STEM conference

    The Global 2013 STEMx Education Conference claims to be the world’s first massively open online conference for educators focusing on Science, Technology, Engineering, Math, and more. The conference is being held over the course of three days, September 19-21, 2013, and is free to attend!
    STEMxCon is a highly inclusive event designed to engage students and educators around the globe and we encourage primary, secondary, and tertiary (K-16) educators around the world to share and learn about innovative approaches to STEMx learning and teaching.

    To find out about different sessions and to login to events go to http://bit.ly/1enFDFB


    Open Badges

    A new nationwide Open Badges initiative has been launched by DigitalMe in the UK. Badge the UK has been developed to help organisations and businesses recognise young people’s skills and achievements online.

    Supported by the Nominet Trust, the Badge the UK initiative is designed to support young people in successfully making the transition between schools and employment using Mozilla Open Badges as a new way to capture and share skills across the web.

    At the recent launch event at Mozilla’s London HQ Lord Knight emphasised the “disruptive potential” of Open Badges within the current Education system. At a time of record levels of skills shortages and unemployment amongst young people all speakers stressed need for a new way to encourage and recognise learning which lead to further training and ultimately employment opportunities. Badge the UK is designed to help organisations and businesses see the value in using Mozilla Open Badges as a new way to recognise skills and achievement and and connect them to real world training and employment opportunities.

    You can find more information on the DigitalMe web site.


    Twitter feed

    Apologies for the broken Twitter feeds on this page. It seems Twitter have once more changed their APi, breaking our WordPress plug-in. It isn’t the first time and we will have to find another work around. Super tech, Dirk is on the case and we hope normal service will be resumed soon.


    MOOCs and beyond

    A special issue of the online journal eLearning Papers has been released entitled MOOCs and beyond. Editors Yishay Mor and Tapio Koshkinen say the issue brings together in-depth research and examples from the field to generate debate within this emerging research area.

    They continue: “Many of us seem to believe that MOOCs are finally delivering some of the technology-enabled change in education that we have been waiting nearly two decades for.

    This issue aims to shed light on the way MOOCs affect education institutions and learners. Which teaching and learning strategies can be used to improve the MOOC learning experience? How do MOOCs fit into today’s pedagogical landscape; and could they provide a viable model for developing countries?

    We must also look closely at their potential impact on education structures. With the expansion of xMOOC platforms connected to different university networks—like Coursera, Udacity, edX, or the newly launched European Futurelearn—a central question is: what is their role in the education system and especially in higher education?”


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