Archive for the ‘Taccle Resources’ Category

Finding strategies to promote digital competences of teachers and trainers – Part Two: Adapting the Four-Step Model for vocational education and training

June 5th, 2019 by Pekka Kamarainen

With my previous blog entry I started a series of posts with which I try to link my work in our EU-funded TACCLE4-CPD project (with focus on vocational education and training (VET))  to the work of other partners in other educational sectors (general education, adult education). As a starting point I presented  the Four-Step Model of the TACCLE4-CPD project that was developed in the recent project meeting in Bucharest (in which I couldn’t participate). I found this model very helpful for finding and developing strategies to promote digital competences.  However, my critical point was that it focused primarily on schools, adult education providers and (general) educational authorities. In this post I will discuss, how the model can be adapted to the field of VET. Below I will follow the steps and make some comments from the perspective of VET.

The starting point: The education and training contexts in the field of VET

As I have mentioned, the Four-Step Model has been developed to support school managers, adult education providers and educational authories – to promote the digital competences of teachers. When shifting the emphasis to the field of VET, it is essential to take into account education and training partnerships between vocational schools, enterprises and intermediate training centres. In such contexts the schools are contributing to the enhancement of digital competences together with the other partners. Moreover, the introduction of digital tools for learning is part of the enhancement of digital competences in the occupational domain.

Identifying policies: educational, occupational and wider societal perspectives

When discussing with my interviewees in the field of VET I have come to the conclusion that there are multiple policies that have an impact on promoting digital competences in the field of VET. In this context it is worthwhile to mention government policies at the national (federal), regional (federal state), sub-regional and municipal level. In addition there are public innovation policies and sectoral stakeholder -led initiatives as well as local partnership-oriented initiatives. From this perspective it is appropriate to look at the VET-specific policy constellations that are being followed.

Identifying strategic initiatives and shaping action plans

In addition to the above-mentioned diversity, it is worthwhile to consider, what kinds of strategic initiatives are available for enhancing digital competences in the field of VET. From the perspective of curriculum design/development it is possible to specify the following options:

  • Introduction of vocational curricula to new occupational domains or reshaping the existing training with a new (whole curriculum) approach;
  • Enrichment of existing vocational learning arrangements with integrative digital toolsets;
  • Enrichment of particular vocational learning arrangements with domain-specific digital tools and web resources;
  • Incorporation of simulated learning opportunities into workplace contexts that do not provide opportunities for on-the job training.

In the light of the above, the educational actors can have very different starting points and strategic options.

The role of a “Routemap” and a “TACCLE handbook” in the field of VET

Considering the above presented comments, it is appropriate to take a closer look at results of the interviews with teachers and trainers and with the working perspectives that they have outlined. Once this has been completed, it is possible to discuss, how these products can be adapted to the field of VET. In my next blog post I will take a first step towards interpreting the findings from my interviews in terms of ‘innovation paths’.

More blogs to come ...

 

Having fun at the Taccle2 Conference

October 18th, 2014 by Angela Rees

This week we are in Brussels for the final meeting and conference of the Taccle2 project. More info and ideas to come but for now, here’s a sneak peek of what went on!

Taccle2 website survey

May 15th, 2014 by Angela Rees

We all love the Taccle2 website, but we would really like to know what you think about it.

We want to know if you find it easy to use, if the content is interesting enough and if it well structured.

That is why we would like you to answer 5 very simple on-line questions (the questionnaire is available in several languages) :https://www.surveymonkey.com/s/L98VVSW

This will take less than 5 minutes of your time and it will help us a lot to know if we need to improve the website or if you like it just as it is.

Thank you very much for your input.

 

YN GALW AR BAWB SY’N GWEITHIO YM MYD ADDYSG!

May 15th, 2014 by Angela Rees
Rydym yn chwilio am bobl sy’n gweithio ym myd addysg i roi adborth ar y wefan www.taccle2.eu Buaswn yn hynod o ddiolchgar petaech chi’n cymeryd ychydig amser i’w hastudio cyn gadael eich barn ar yr holiadur https://www.surveymonkey.com/s/L98VVSW.
Mae dolen Gymraeg ar y wefan ond mae croeso i chi edrych ar y tudalennau Saesneg hefyd a’u cynnwys yn eich adborth yn gyffredinol. Yr unig beth rydyn ni’n gofyn yw eich bod yn llenwi’r holiadur CYMRAEG. Dewiswch ‘CYM’ ar y dudalen gyntaf.
Rydym wedi gweithio’n galed i sicrhau bod gan y Gymraeg yr un statws a’r ieithoedd eraill yn y prosiect. Yn naturiol, felly, buaswn yn hynod o falch petawn ni yn gallu ‘dal ein tir’ gyda’r cyfanswm terfynol sy’n ymateb i’r holidaur Cymraeg o’i gymharu a’r ieithoedd eraill.
 
Mae croeso i chi basio’r wahoddiad yma ymlaen at unrhyw un arall fydd yn hapus i’w lenwi hefyd!
Miloedd o ddiolch,
Angela Rees a Nic Daniels

Storytelling with cartoons

February 13th, 2014 by Angela Rees

Always on the lookout for practical ways to use technology in the classroom, Pontydysgu were scoping out new ideas at Bett 2014.

We liked the new Lego storytelling kit. One set gives you a tray of Lego bits, there are minifigs, cats, frogs, brooms, Christmas trees and more.  You also get a book of lesson plans and ides and the accompanying software. There’s also a spinner to help choose a genre or character for storytelling inspiration.  The idea is that children work in groups to tell a story, each group has a kit with enough lego bits to recreate the same scene 5 times only each one is slightly different as their stories progress.  They then take photos of their scenes and upload them to a computer where they can drag and drop the photos into a comic strip style template, add backgrounds and captions and print their story.

The software is nice and simple to use, the lego kit has been carefully selected for optimum storyline coverage and it has the lego brand – guaranteed to spark some interest in even the most reluctant of storytellers.

Now, here at Pontydysgu we like a good idea, but what we like even more is a free idea.  So in the tradition of those catwalk-fashion at highstreet-prices magazine articles I bring you “BETT on a budget”

 

To create your own comic strip you will need;

A collection of small-world-play or dolls house characters and accessories.

A camera/ webcam/ cameraphone with the ability to transfer your photos to a computer.

Internet access.

An app or web based tool for comic strip creation using photographs.

Here are some I’ve been trying out this week;

Web based

Toondoo – Free- You need to create account but it is easy to do. Upload photos, edit, cut shapes out and save, then go to  cartoon creator, choose comic strip layout and you can put your own images into a cartoon, choose layout template, drag and drop backgrounds and cliparts, callouts and thought bubbles to create a story.

Downloads

Lego Storystarter software – for creating comics, and other styles Newspaper, old manuscript £107.99 inc VAT (the whole kit based on a class of 30 is £779.99 in VAT)

Comic Life – Cost £11.99 for a single user license or £1,049 for a site license.

Apps for iOS/Android

Comic touch – Free – From the creators of comic life this App cartoonises one photo at a time with no comic strip mode so you would have to print them and reassemble into a comic strip or download the pictures after editing and then use a different tool to put your story together.

 

 

Learning Layers – What are we achieving with our fieldwork of Year 1 (Part 3: Training activities)

December 8th, 2013 by Pekka Kamarainen

In my first post to this series of blogs I raised he question: What are we achieving with the fieldwork activities of Year 1 in the Learning Layers (LL) project?  In my previous posts I gave an account on the developments in the co-design activities of the LL design team Sharing Turbine (mainly taking place in Bau ABC).

In this post I will complement the picture with a similar account on training activities in the construction sector during the year 1 of LL project. Here again, I will focus mainly on training activities that have started to take shape in Bau ABC (but not exclusively on the host organisation). Concerning the development of training activities  I would formulate the following thesis:

In the training activities of the year 1 we have shifted the emphasis from ad hoc training measures towards a more comprehensive (but transparent) approach. This gives the participants a broad overview of web tools and enables quick trials. This helps them to select their own priorities and make their own plans for further learning and utilisation in their own area.

Looking back at April and May 2013, when we started the early pilots training activities, I have to admit that we were rather cautious . We had good reasons for this, since the co-design activities were only in the beginning phase and we indeed tried to avoid over-ambitious openings. Yet, we understood that we need to develop some kind of project-specific training initiatives to improve our user-skills in web and multimedia (jointly).

So, the ITB team prepared a Webinar for NNB/Agentur to support firstly the staff and later on the network members in ecological construction work. Also, some demonstration sessions with basic applications (e.g. Bosch app, Evernote) were organised with interested craft trade companies. Moreover, some agreements were reached with training providers for craft trade companies to support their training events. However, these initiatives did not raise a wide interest. We were still at the advent of linking training activities to co-design initiatives and to active utilisation of new tools.

The next step in developing training initiatives was taken in an ad hoc meeting in June 2013 (organised alongside the consortium meeting in Graz). One of the ideas put into discussion by this meeting was to organise Do-it-yourself workshops in Bau ABC to create users’ own apps. During the summer months this idea was reworked towards a Multimedia Training approach. The First Multimedia Workshop (moderated by Jenny Hughes from Pontydysgu) provided an orientation to different ways to create apps or to use services and tools in a customised and user-adapted way. This workshop had already a strong hands-on emphasis but it mainly served the purpose to outline the learning pathways forward.

The Second Multimedia Workshop in November (also moderated by Jenny Hughes) was already planned as the second in a series to be continued. This workshop consisted of several short sessions during which the participants trained with similar tasks but using somewhat different software in different groups. The programme started with easier exercises (setting up individual twitter accounts, making word clouds with wordle etc.). Then the participants prepared glogsters ands padlets to present text and multimedia content on the same page. Then cartoons, animations and videos were used to present task implementation in construction work (measurement). In the next phase several other applications were demonstrated with the help of the website of TACCLE2 project (that promotes multimedia competences of teachers and gives advice to develop their own web contents). In the final phase the participants trained with WordPress and developed their own blogs to bring together results of the previous sessions.

In the concluding session the participants (including the director of Bau ABC) committed themselves to continue with a series of such workshops. Pontydysgu volunteered to install a dedicated WordPress site for the training and provide links to relevant contents on the TACCLE2 website. In addition Pontydysgu volunteered to shape the training programme as small modules with tutorials and tasks that support self-organised learning. The participants agreed to continue independently with the proposed tools and to prepare for the next workshop their individual plans for further learning and for domain-specific use of tools.

In a flashmeeting for planning the Y2 activities this development of the training approach was given a new dimension when the participants of the meeting saw the continuation as a joint opportunity to develop wider participation. Also, the development of the WordPress site and modules was seen as a strategy for outreach to craft trade companies and for shaping customised training packages.

I think this is as far as I can follow the development of the training concept for construction sector. As I see it, this process has moved from smaller opening steps towards a collaborative and participative shaping of a training programme that can be scaled up in the coming years. Also, my impression is that the first steps have been paved by such ‘user engagement’ that leads to empowerment of learners and capacity building in the organisations involved.

However, this is not the whole story of the process dynamics (of “growing together”, of “hatching out” and of reaching out beyond the initial pilot contexts. Although I may have limited possibilities to report on other supporting activities, it is appropriate to bring them also into the picture by a concluding blog post.

To be continued …

Acknowledgements. This work is supported by the European Commission under the FP7 project LAYERS (no. 318209), http://www.learning-layers.eu.

 

33 more ways to use a mobile phone in the classroom

June 19th, 2012 by Jenny Hughes

Thought it was about time we had another of these. I just found this crowdsourced collection of tips, ideas and ways to use mobiles for learning (click here). It says in the classroom but we all know that mobiles are for using on the move and that the majority of learning happens outside of classrooms so take advantage of the good weather (unless you’re in Wales) and do something fun!

Ange

(PS more ideas here)

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    Digital Literacy

    A National Survey fin Wales in 2017-18 showed that 15% of adults (aged 16 and over) in Wales do not regularly use the internet. However, this figure is much higher (26%) amongst people with a limiting long-standing illness, disability or infirmity.

    A new Welsh Government programme has been launched which will work with organisations across Wales, in order to help people increase their confidence using digital technology, with the aim of helping them improve and manage their health and well-being.

    Digital Communities Wales: Digital Confidence, Health and Well-being, follows on from the initial Digital Communities Wales (DCW) programme which enabled 62,500 people to reap the benefits of going online in the last two years.

    See here for more information


    Zero Hours Contracts

    Figures from the UK Higher Education Statistics Agency show that in total almost 11,500 people – both academics and support staff – working in universities on a standard basis were on a zero-hours contract in 2017-18, out of a total staff head count of about 430,000, reports the Times Higher Education.  Zero-hours contract means the employer is not obliged to provide any minimum working hours

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    Resistance decreases over time

    Interesting research on student centered learning and student buy in, as picked up by an article in Inside Higher Ed. A new study published in PLOS ONE, called “Knowing Is Half the Battle: Assessments of Both Student Perception and Performance Are Necessary to Successfully Evaluate Curricular Transformation finds that student resistance to curriculum innovation decreases over time as it becomes the institutional norm, and that students increasingly link active learning to their learning gains over time


    Postgrad pressure

    Research published this year by Vitae and the Institute for Employment Studies (IES) and reported by the Guardian highlights the pressure on post graduate students.

    “They might suffer anxiety about whether they deserve their place at university,” says Sally Wilson, who led IES’s contribution to the research. “Postgraduates can feel as though they are in a vacuum. They don’t know how to structure their time. Many felt they didn’t get support from their supervisor.”

    Taught students tend to fare better than researchers – they enjoy more structure and contact, says Sian Duffin, student support manager at Arden University. But she believes anxiety is on the rise. “The pressure to gain distinction grades is immense,” she says. “Fear of failure can lead to perfectionism, anxiety and depression.”


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